AI Insights · Timothy · January 2023
Top 5 Character Collection Games on Android in Israel Q4 2022
Explore the performance trends of the top 5 character collection games on Android in Israel during Q4 2022. Data insights from Sensor Tower reveal download, revenue, and active user statistics.
In the fourth quarter of 2022, the top 5 character collection games on Android in Israel showed varied performance trends, according to data from Sensor Tower. Here’s a detailed look at how each app fared in terms of weekly downloads, revenue, and active users.
EA SPORTS FC™ Mobile Soccer from ELECTRONIC ARTS experienced a notable increase in weekly revenue, peaking at approximately $10.5K in the final week of December. Weekly downloads also saw an upward trend, reaching around 12K by the end of the quarter. The game maintained a consistent rise in weekly active users, climbing from 72K in late September to nearly 94K by the last week of December.
MADFUT 23 from Madfut demonstrated a significant decline in weekly downloads, dropping from around 13K in early October to just above 2K by the end of December. The active user count followed a similar trend, decreasing from 11K to about 9.6K over the same period.
Subway Surfers by SYBO Games had a steady performance in weekly downloads, with numbers fluctuating around 5-6K for most of the quarter before reaching 7K in the last week of December. Revenue remained relatively low, peaking at $565 at the beginning of the quarter and seeing a slight increase to $395 in mid-December. Weekly active users showed a varied pattern, starting at 376K and ending the quarter at 373K.
Super Toy 3D from SayGames Ltd saw a consistent decline in weekly downloads from around 11K in mid-October to about 3K in early December, with a minor recovery to 4.7K by the end of the month. Active users also showed a similar pattern, starting at 8.3K and peaking at 18.6K in late October before stabilizing around 17K in December.
1945 Air Force: Airplane games by 1SOFT had a mixed quarter with weekly downloads starting at 6.4K and peaking at 8.4K in early October before gradually declining to around 4.7K by the end of December. Revenue saw an increase, reaching $1.9K in mid-December from an initial $701 in late September. Weekly active users fluctuated but ended on a positive note, increasing from 31K to 26K over the quarter.
For more detailed insights and data on mobile app performance, visit Sensor Tower.